Japan’s Mobile app Secondary Market (Servicing Games)

Since the early 2000’s Asia has been at the forefront of leading the way for the constant evolution of the ...

iPhones 10 year celebration and 1.16 billion sold and counting

According to Apple’s financial statement, its reported that Apple has sold over 1.16 billion iPhones as of March 2017. Lets ...

Gaming Market: Mobile vs PC go toe to toe in 2016 Revenue

According to DFC Intelligence the mobile market has generated over $30 Billion in revenue in 2016. This substantial growth are ...

How AI is being used in Mobile Apps

Web 2.0 has paved the way for cloud computing and a ton of possibilities with network related games.  AI has ...

Gree to shutdown Melbourne Studio

According to Kotaku Australia, rumor has it that on July 7, 2017 Gree Staff were told that they will be ...

Disney Tsum Tsum inducted into the Billion Dollar App Club

LINE inc. the developers of the hit text messaging app LINE, has announced on April 11, 2017 that they have ...

Game Feature: Daily Missions

Daily Login bonus was a system originally to address retention.  At the time of inception there were so many clones of ...

Millionaire’s Run App, dangles $1 Million Cash Prize

On July 13, 2017, a team of Australian entrepreneurs teamed up with Code Heroes to launch an ambitious but unique ...

How BOGOF found its way into Gacha

BOGOF (Buy One Get One Free) was a concept derived back in the 18th Century, by an English Entrepreneur Adrian ...

70% of users installs at least 1 App per Month

In the US. over 20% of users download 4 new apps per month.  This number continues to grown and its ...