The Impact of the Battle Pass

Recently, PUBG (Player Unknown Battle Grounds) has introduced a carbon copy of Fortnites top monetizing features.  The Battle Pass. Now, ...

Top iOS Apps of All TIme

App Annie just recently published a deck discussing “The Data Behind 10 years of App Store.”  This deck discusses the ...

Targeted Events System

As the Mobile Sector saturates and the cost for user acquisition balloons small mobile Start ups and major publishers are ...

Nintendo CEO to step down

As of June 28th 2018, the President of Nintendo Tatsumi Kimishima is reported to step down and the Managing Executive ...

Game Play vs Engagement Theory

Choosing the right game play is an extremely important step in realizing what the potential market size you can target ...

Riot Games Investing into the Mobile Space

    “As the line between Mobile and PC /Console continue to blur, the portability and accessibility of mobile creates ...

China Mobile Market expected to grow to $24.7 Billion by 2020

According to Niko Partners, the Chinese gaming market is projected to grow to $42 billion by 2020.  The report breaks ...

Is the Battle Royale Genre really bringing back Dual Stick Game Play?

The Battle Royale genre has given rise and hope to a new form of innovative PVP  gameplay than the generic ...

What to expect with iOS Appstore Featuring

A recent report by Sensor Tower explains that getting featured in the iOS 11 US App Store game tabe can ...

Netease’s Knives out experiences 50 Million Monthly Active Users

According to Newzoo, Netease’s Knives Out experienced over 50 Million Daily Active Users for the month of January 2018.  In ...