Game Design

Post related to Game Design

Game Feature: Daily Missions

Daily Login bonus was a system originally to address retention.  At the time of inception ...

Game Feature: Daily Login Bonus

Daily Login  bonus was a system originally to address retention.  At the time of ...

Dawn of Titans: The struggle to remain relevant

The release of Dawn of Titans embarked on a new era for Zynga as ...

KPI: The effectiveness of a Monthly Pass System

If you look to increase your Arpdau, Arpu, and consumer pool all while maintaining ...

The Death of Gameplay

Mobile and Everything else. When it comes to any other platform outside of the ...

3 Key Principles for Building Your App Like An Addictive Game

The creators of mobile games have a secret weapon: employing psychological triggers that keep ...

What Supercell’s Clan Battle Feature really means to the West

Multiplayer has been a main stay in the Japanese mobile gaming market for years. ...

Narrative Driven Mobile games finding its niche in China

Back in April 2012, Square Enix carved out a new niche market by releasing ...

What Apples new subscription guidelines means to mobile gaming companies.

Recently, Apple changed their subscription guidelines, and the clause that affects mobile gaming companies ...